Themes in Classic Tomino Anime

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Themes in Classic Tomino Anime

Post by Tachyon » Sun Sep 26, 2010 3:36 pm

http://blog.gearsonline.net/2010/09/und ... -fi-anime/

I wrote down some speculations on classic Tomino anime. If you're curious, take a look.
If you don't like the news then go make some of your own.

Black Knight

Re: Themes in Classic Tomino Anime

Post by Black Knight » Sun Sep 26, 2010 4:20 pm

You forgot that Tomino is a pervert, who likes few things better than to undress every female appearing in more than three episodes, regardless of how young they might be.

Also, for all that people like to say that Newtypeism's psychic powers were merely perverted by war, a strong case can be made for the idea that they didn't; instead, they intrinsically promoted war, because, yes, they helped people understand each other better -- and they didn't like what they discovered. Amuro pretty clearly "understood" Char in CCA (the opposite was not true, yet another example of Char being a significantly weaker Newtype than Amuro), and that understanding made Amuro fight all the harder, both verbally and physically, to stop Char from what he was doing. Char did "understand" Haman, and had exactly the same reaction to her that Amuro would later have to Char, implacable distrust. But, being Char, rather than keep fighting Haman after Zeta, he ran away; ZZ would have been much more interesting if Glemmy's rebellion had been headed by Char, as originally intended; but most of ZZ would have been more interesting if it had been run as originally intended, especially the massive Rock Zeek invasion of Earth.

All of which points to an undercurrent of Tomino actually suggesting that everyone "truly understanding" each other might be a bad thing, because the masks that people wear help us to all get along better.

YMMV.

Still, you had some very interesting points of view; I hadn't looked at Tomino's shows from a "community" viewpoint before. I'm not convinced it always plays out, but it certainly does a number of times. Particularly in Gundam, both sides tend to be split into warring subfactions. The Zabi family and Titans are the easiest examples, but the Federation Forces in First Gundam had traitors in the high command, ignorant senior officers like Wakkein and the council of cowardly commanders at Jaburo, while Zeta had lots of people switching sides for ridiculous reasons, the likes of Wong Lee capriciously making bad decisions and antagonizing Argama's senior crew members.

And then there is the ultra-mercenary Anaheim Electronics, who never suffer the consequences of their behavior, which would go completely against the "community = good" subtext. As does the fact that the heroes are uniformly official outcasts at some point: White Base on Earth, Nahar-Argama at the end of ZZ, Londo Bell in CCA, Space Ark in F91. Within themselves, yes, the heroes are almost always close-knit (the first half of ZZ being a blatant exception, though there's also a lot internal friction for awhile in First Gundam & F91). Still, I'll have to think some more on this.

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